Everytime we put something new into Slender: Source my hands get shaky, and I constantly worry if people will take it well, and enjoy it once the release comes around. It's pretty tough making a mod, and I've been told by countless people that making a game for commercial sale is a little bit easier and that gives me hope for when we finish Slender: Source.
Anyways, let's talk about the Slenderman for a second and my issues with how he was portrayed in Slender by Parsec Productions.
This doesn't exactly shout fear at me. He just looks like a kid
molded a bunch of clay together. Makes me sad, the Unity engine has made some gorgeous looking
models and games. I found it impossible to be scared of him after a few
play-throughs.
I might get some shit for it, but I'm not the only one with a little dislike for how Slenderman looked in Slender. And we've taken those people's opinions and we've made him look quite interesting for Slender: Source. I've got the concept art, and an early screenshot of his model below. Enjoy guys, because this is our take on the Slenderman, and what he'll look like in Slender: Source.
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